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- Inert Ballistics
- Range : 4000 km
- Type : Kinetic Energy
- The principle behind this weapon is very simple;
- take a large solid and accelerate it towards the
- target. The Terrians use iron ore and
- magnetically accelerate it towards the target,
- while the Krec Nyh launch ice using preasure.
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- Laser Cannon
- Range : 5500 km
- Type : Energy
- Chemical Lasers, used to project a beam of
- light and defeat the targets defenses through
- overloading the defensive grids power couplings.
- This weapon has a slow recharge rate and
- only a .6 MJ output.
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- Maser Cannon
- Range : 7500 km
- Type : Microwave Energy
- Advanced during the Bot Wars, and rediscovered
- by a Tesairians mercenary team, the Maser
- cannon is becoming the standard weapon in the
- commercial shipping fleet. With a fast recharge
- rate and a 1.2 MJ output, it deters most pirates.
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- Raven mk IV Gravimetric Smart Missiles
- Range : 10,000 km
- Type : Conventional Explosives
- The Titan Rocketry Center, on Titan, has
- developed the Gravimetric Homing Array, a
- phased array radar capable of homing in on the
- gravitational wake left behind by passing space
- vessels.
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- Gatling Laser Cannons
- Range : 6500 km
- Type : Energy
- By linking together 12 laser cannons, and
- supplying each unit with its own power sourse,
- the problems with the older chemical lasers were
- done away with. Each barrage is cappable of
- the target with a 2.8 MJ burst.
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- Gatling Maser Array
- Range : 11,000 km
- Type : Microwave Energy
- The Gatling Maser Array is supplied with no
- less than 7 reactors per cannon, making its
- recharge rate less than 3 seconds, and ROF of
- over 100 shots in 10 seconds. Few ships are
- capable of absorbing this kind of punishment.
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